05.08 | |
class |
|
links | project 2 links project 1 upload project 2 upload |
async |
thank you all for a very inspiring semester. be sure to upload your project 1 & 2 |
05.03 | |
class |
|
links | project 2 upload |
resources | github pages fav? namecheap |
async |
final check list: project 2 upload |
04.26 | |
—form art |
|
class |
|
links | p5.js canvas save canvas save input styling group signup |
resources | p5.js save canvas style inputs |
media | ... |
async |
|
04.19 | |
NO CLASS TODAY |
|
no class |
|
links | ... |
resources | ... |
media | ... |
async |
|
04.12 | |
—image from theusercondition.computer |
|
class |
|
links | sign-up |
resources | p5.js drop down p5.js checkbox web native inputs |
media | ... |
async |
|
04.05 | |
—character creation screen, dark souls |
|
class |
|
links | lecture link-share |
resources | demo src p5.js text input p5.js sliders |
media | computer agency and behavior |
async |
interface [ ∞ ] create a ‘character’ a program written in html/css/js that is controlled by using a gui interface output: a web tool that creates an almost infinite range of ‘characters’. |
03.28 | |
—character creation screen, dark souls |
|
class |
|
links | travess smalley links p1 upload how to screen record |
async |
take this week to make any changes to your project. upload a screen-recording of your site + the 50 screenshots: here project 2 to start project 2, i'd like you to research each of the following: |
03.22 | |
class |
|
resources | sign-up compress images fav? github pages |
async |
final check list: |
03.08 | |
"The visible world is no longer a reality and the unseen world is no longer a dream." –Marshall McLuhan, Understanding Media: The Extensions of Man |
|
class |
|
links | drones werner's color pigment tool refigured When You're Here, You're Familiar fields RAUSCH impressions of order sinking ? |
resources | sign-up demo src img css grid tool |
media | automation-understanding-media.pdf |
async |
in the upcoming weeks, you should start to finalize what the script is going to be ... both from a formal / output perspective but also a conceptual one. |
03.01 | |
"Very few of the tools and materials—including software and computers—that we work with every day are scrutinized to reveal the ways in which they reproduce, support, or simply permit oppressive social or economic relations." –heritage gold |
|
class |
|
links | cage circle(s) 1-1 sign-up |
resources | objects random array demo src |
media | form+code-raes.pdf history-of-internet-art |
async |
|
02.22 | |
"Perlin Noise is an extremely powerful algorithm that is used often in procedural content generation. It is especially useful for games and other visual media such as movies. The man who created it, Ken Perlin, won an academy award for the original implementationn." –Understanding Perlin Noise |
|
class |
|
links | jodi cables perlin minecraft ▶ perlin noise in games group sign-up |
resources | perlin noise p5js noLoop demo src |
media | Nfts-readymade-joselit.pdf manetas.com |
async |
|
02.15 | |
"Lissajous figures: from an analogue system by Wayne B. Hales" –Herbert Franke, Computer art |
|
class |
|
links | 1-1 sign-up cory arcangel |
resources | for loops demo src |
media | weaving-klück.pdf source-arcangel.pdf |
async |
|
02.08 | |
"Olia Lialina is well known for her famous browser-art piece, My Boyfriend Came Back From The War (1996). The work comprises multiple black-and-white hyperlinked frames of images and text through which viewers can navigate different narrative pathways. “If something is in the net,” Lialina has said, “it should speak in net language." –Olia Lialina |
|
class |
|
links | MY BOYFRIEND CAME BACK FROM THE WAR NET ART ANTHOLOGY Rafaël Rozendaal Casey Reas web art contract processing artblocks.io fxhash.xyz/ |
resources | project-1-lecture.pdf functions conditions demo src |
media | galloway_jodis-infrastructure.pdf franke-computerArt.pdf |
async |
|
02.01 | |
"all control is subject to constraints. Different kinds of constraints define different kinds of control." –game design, habraken |
|
class |
|
links | a-map-is-a-score mutant garden solvency towers jpeg homage pixel rugs tombs |
resources | e-access error vs code paper.js sketch math.random() paper.js shapes demo src |
media | game-design-habraken.pdf designing-programmes-gerstner.pdf |
async |
canvas [ *100 ] a generative canvas This project will start with a draft proposal. It should be a pdf / keynote presentation that includes ... |
01.25 | |
"I use chance operations instead of operating according to my likes and dislikes. I use my work to change myself and I accept what the chance operations say. The I Ching says that if you don't accept the chance operations you have no right to use them. Which is very clear, so that's what I do." –John Cage, 'Conversing with Cage' |
|
class |
|
links | a-map-is-a-score studio moniker ▶ water walks ▶ wall drawings ▶ conditional design juerg lehni |
resources | syllabus lecture.pdf demo src paper.js node http-server |
media | Grapefruit-ono.pdf Conditional-design-moniker.pdf conversation-with-john-cage.pdf |
async |
letter [ 8.5x11 ], a written prompt for a drawing |